Difference between revisions of "DM"

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#redirect[[Dungeon#Dungeon Monitors]]
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A [[Dungeon]] Monitor, or DM, is a trained safety expert in many common forms of [[BDSM]] that is assigned by the venue owner or event host. Often they will have additional medical training as well, but not necessarily. Generally they are well-respected, well-vetted, experienced members of the community who walk the dungeon(s) at [[:Category:BDSM Events| events]] to ensure rules are being followed, that nothing patently unsafe is occurring and that consent is being respected. They keep a trained eye on various scenes and observe to help ensure that everyone is safe.
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Unlike most individuals, dungeon monitors have the privilege to interrupt a [[scene]] (for safety purposes) as well as other liberties, though the specifics and scope of their powers may vary from venue to venue. ''If you see something you believe to be patently unsafe, report it to the dungeon monitor, and if there is not one present, the host or venue owner.''
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=== General DM Guidelines ===
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*Know the party rules and the house rules.  If not noted ask about:
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** Touching, Hygiene, fluid barriers, sexual penetration and prostitution
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** Policies regarding all types of [[Edge Play]]
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** Possession of Knives, Firearms and other dangerous weapons
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** Smoking and use of Alcohol and other impairing substances concerning entrance and play.
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** When and how to interrupt a scene
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** Who to notify if there is a persistent problem
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** Cell Phones and Photography
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** Protocols for [[collared]] [[submissives]]/[[slaves]] and those in service to the [[House]].
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** Locations of exits, smoking areas, bathrooms, after care areas, and medical/safety/emergency/security gear and personnel.
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*If working in a team, assign a team leader and communicate with them about matters of import.
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*Be an expert in [[negotiations]], you may be called upon to witness negotiations for a scene.
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*Be prepared to explain safe usage of all dungeon furniture present, you may be called upon to explain it.
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*Be knowledgeable and prepared to explain [[RACK]] and [[Best Practices]] play concerning all major [[disciplines]].  If you aren't sure about something, ask.
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*Before your shift, inspect all play stations/furniture and outlets as well as for structural damage and tripping/other hazards.
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*Don't play or overly socialize while on duty.  Set the example and follow all rules during play while off duty.
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*Circulate. If an area hasn't been inspected in the last fifteen minutes, go look at it, be aware of backswing when passing by scenes.
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*Don't act with bias (positive or negative) to anybody.
 +
*Intervene sooner rather than later, but only when necessary.
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*Intervene gently and diplomatically, seek to help rather than order players.
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*Be ready for emergencies.
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*Have proper training and equipment.
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*Help provide minor assistance with matters such as food, trash, cleaning equipment, and music.
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*Brief before the party/shift, debrief after the party.
  
 
[[Category:Acronyms]][[Category:Non-Binary Status Roles]][[Category:Educational Disciplines]]
 
[[Category:Acronyms]][[Category:Non-Binary Status Roles]][[Category:Educational Disciplines]]

Revision as of 21:17, 21 May 2014

A Dungeon Monitor, or DM, is a trained safety expert in many common forms of BDSM that is assigned by the venue owner or event host. Often they will have additional medical training as well, but not necessarily. Generally they are well-respected, well-vetted, experienced members of the community who walk the dungeon(s) at events to ensure rules are being followed, that nothing patently unsafe is occurring and that consent is being respected. They keep a trained eye on various scenes and observe to help ensure that everyone is safe.

Unlike most individuals, dungeon monitors have the privilege to interrupt a scene (for safety purposes) as well as other liberties, though the specifics and scope of their powers may vary from venue to venue. If you see something you believe to be patently unsafe, report it to the dungeon monitor, and if there is not one present, the host or venue owner.

General DM Guidelines

  • Know the party rules and the house rules. If not noted ask about:
    • Touching, Hygiene, fluid barriers, sexual penetration and prostitution
    • Policies regarding all types of Edge Play
    • Possession of Knives, Firearms and other dangerous weapons
    • Smoking and use of Alcohol and other impairing substances concerning entrance and play.
    • When and how to interrupt a scene
    • Who to notify if there is a persistent problem
    • Cell Phones and Photography
    • Protocols for collared submissives/slaves and those in service to the House.
    • Locations of exits, smoking areas, bathrooms, after care areas, and medical/safety/emergency/security gear and personnel.
  • If working in a team, assign a team leader and communicate with them about matters of import.
  • Be an expert in negotiations, you may be called upon to witness negotiations for a scene.
  • Be prepared to explain safe usage of all dungeon furniture present, you may be called upon to explain it.
  • Be knowledgeable and prepared to explain RACK and Best Practices play concerning all major disciplines. If you aren't sure about something, ask.
  • Before your shift, inspect all play stations/furniture and outlets as well as for structural damage and tripping/other hazards.
  • Don't play or overly socialize while on duty. Set the example and follow all rules during play while off duty.
  • Circulate. If an area hasn't been inspected in the last fifteen minutes, go look at it, be aware of backswing when passing by scenes.
  • Don't act with bias (positive or negative) to anybody.
  • Intervene sooner rather than later, but only when necessary.
  • Intervene gently and diplomatically, seek to help rather than order players.
  • Be ready for emergencies.
  • Have proper training and equipment.
  • Help provide minor assistance with matters such as food, trash, cleaning equipment, and music.
  • Brief before the party/shift, debrief after the party.